Bachelor Thesis BCLR-2020-111

BibliographyGärtner, Niklas: Exploring interaction modalities for immersive analytics and situated visualization.
University of Stuttgart, Faculty of Computer Science, Electrical Engineering, and Information Technology, Bachelor Thesis No. 111 (2020).
44 pages, english.
Abstract

Although setups of immersive environments offer a vast quantity of interaction options, the typically used input devices lack the capability to perform complex interactions, such as creating text for programming, in a reliable, efficient, and mobile fashion. As a result, developers who wish to create applications for immersive environments in domains like immersive analytics (IA) and situated visualization (SV) that feature complex interactions are forced to find workarounds to this problem, such as using a mobility constricting classical keyboard, inhibiting their design possibilities. I replaced classical keyboards with an alternative – wearable keyboards, defining a domain-specific configuration for programming by creating a framework to map the inputs of wearable keyboard to the outputs required to easily create syntax of the programming language. This solution enables users to perform this type of complex interaction while moving about without being forced to visually or at least spatially register position of the classical keyboards input options.

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Department(s)University of Stuttgart, Institute of Visualisation and Interactive Systems, Visualisation and Interactive Systems
Superviser(s)Weiskopf, Prof. Daniel; Merino, Dr. Leonel
Entry dateMay 3, 2021
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