Bibliograph. Daten | Nicklas, Daniela; Pfisterer, Christoph; Mitschang, Bernhard: Towards Location-based Games. In: Loo Wai Sing, Alfred (Hrsg); Wan Hak Man (Hrsg); Wong Wai (Hrsg); Tse Ning, Cyril (Hrsg): Proceedings of the International Conference on Applications and Development of Computer Games in the 21st Century: ADCOG 21; Hongkong Special Administrative Region, China, November 22-23 2001. Universität Stuttgart : Sonderforschungsbereich SFB 627 (Nexus: Umgebungsmodelle für mobile kontextbezogene Systeme). S. 61-67, deutsch. Hong Kong: Division of Computer Studies, City University of Hong kong, Hong Kong SAR, China, 22. November 2001. ISBN: 924-442-199-4. Artikel in Tagungsband (Konferenz-Beitrag).
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Körperschaft | International Conference on Application and Development of Computer Games in the 21st Century |
CR-Klassif. | D.2.11 (Software Engineering Software Architectures) H.3.5 (Online Information Services) K.8 (Personal Computing)
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Keywords | Nexus; Location-based Services; Games; Augmented World Model; Nexus Applications |
Kurzfassung | In this paper we investigate the basic properties of location-based games. This new type of game is made possible by the recent advances of mobile computing hardware and infrastructure. Players act not by pressing buttons or moving pawns on a board, but by moving around themselves in the real world. We present a simple classification of location-based games, and show how these games can be designed and implemented. With some adaptations, game concepts from existing board and computer games can be mapped to make location-based games more interesting and fun to play. Our methods are demonstrated with three actual game examples. Further, common infrastructure requirements are deduced and we show how the open platform developed by the neXus working group fulfills them.
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Volltext und andere Links | PDF (89654 Bytes) PostScript (248904 Bytes) Nexus Project Homepage
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Copyright | 2201 Division of Computer Studies of the City University of Hong Kong and individual authors |
Kontakt | Daniela Nicklas danickla@informatik.uni-stuttgart.de |
Abteilung(en) | Universität Stuttgart, Institut für Parallele und Verteilte Höchstleistungsrechner, Anwendersoftware
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Projekt(e) | SFB-627, B1 (Universität Stuttgart, Institut für Parallele und Verteilte Höchstleistungsrechner, Anwendersoftware)
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Eingabedatum | 27. November 2001 |
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