Article in Journal ART-2007-24

BibliographyKada, Martin: Scale-dependent simplification of 3D building models based on cell decomposition and primitive instancing.
In: Lecture Notes in Computer Science. Vol. 4736.
University of Stuttgart : Collaborative Research Center SFB 627 (Nexus: World Models for Mobile Context-Based Systems).
pp. 222-238, english.
Springer, September 2007.
Article in Journal.
CR-SchemaJ.0 (Computer Applications General)
Abstract

The paper proposes a novel approach for a scale-dependent geometric simplification of 3D building models that are an integral part of virtual cities. In contrast to real-time photorealistic visualisations, map-like presentations emphasize the specific cartographic properties of objects. For buildings objects, such properties are e.g. the parallel and right-angled arrangements of facade walls and the symmetries of the roof structure. To a map, a clear visual percept ion of the spatial situation is more important than a detailed reflection of reality. Therefore, the simplification of a 3D building model must be the transformation of the object into its global shape. We present a two-stage algorithm for such an object-specific simplification, which combines primitive instancing and cell decomposition to recreate a basic building model that best fits the objects original shape.

Department(s)Universität Stuttgart, Institut für Photogrammetrie (ifp)
Project(s)SFB-627, C1 (Universität Stuttgart, Institut für Photogrammetrie (ifp))
Entry dateMay 28, 2010