Article in Proceedings INPROC-2007-70

BibliographyKrauß, Martin; Eissele, Mike; Strengert, Magnus: GPU-Based Edge-Directed Image Interpolation.
In: In Image Analysis (Proceedings of SCIA 2007).
University of Stuttgart : Collaborative Research Center SFB 627 (Nexus: World Models for Mobile Context-Based Systems).
Lecture Notes in Computer Science; 4522, pp. 532-541, english.
Springer-Verlag, November 2007.
Article in Proceedings (Conference Paper).
CR-SchemaI.3.3 (Picture/Image Generation)
KeywordsZoom, GPU, HDTV
Abstract

The rendering of lower resolution image data on higher resolution displays has become a very common task, in particular because of the increasing popularity of webcams, camera phones, and low-bandwidth video streaming. Thus, there is a strong demand for real-time, highquality image magnification. In this work, we suggest to exploit the high performance of programmable graphics processing units (GPUs) for an adaptive image magnification method. To this end, we propose a GPUfriendly algorithm for image up-sampling by edge-directed image interpolation, which avoids ringing artifacts, excessive blurring, and staircasing of oblique edges. At the same time it features gray-scale invariance, is applicable to color images, and allows for real-time processing of full-screen images on today’s GPUs.

Department(s)University of Stuttgart, Institute of Visualisation and Interactive Systems, Visualisation and Interactive Systems
Project(s)SFB-627, C5 (University of Stuttgart, Institute of Visualisation and Interactive Systems, Visualisation and Interactive Systems)
Entry dateJanuary 18, 2008